Category Archives: Programming

When C128 sprites collide

Your correspondent promised a reworked version of his C64 assembly language sprite collision detection code for the C128 when the author had finished a conversion of the BASIC program her was given but, since an entire month appears to have … Continue reading

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When sprites collide

Well over a month ago the author posted a BASIC program that he’d been given for the C64 which used the hardware sprites and their collision registers, claiming that it showed “one sprite bouncing off another on the C64”. This … Continue reading

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Release Notes – Super Galax-I-Birds (C64)

Graphics artist and musician Andy has recently been getting his head around C64 assembly language and your correspondent has been one of the people offering help along the way. As part of the learning process Andy has been looking through … Continue reading

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