Author Archives: TMR64

Release notes – Stercore XD (C64)

The RGCD 16K cartridge competition is running during 2019, so your correspondent decided to have some fun and use it as an excuse to complete and release Stercore XD, a reworked version of the ported Spectrum shooter of a similar … Continue reading

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When C128 sprites collide

Your correspondent promised a reworked version of his C64 assembly language sprite collision detection code for the C128 when the author had finished a conversion of the BASIC program her was given but, since an entire month appears to have … Continue reading

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Checking the registers

In response to his almost incomprehensible rambling during Oh that would be VERY difficult! – Part 5, the author was recently pointed towards Compute’s Mapping The Commodore 64, a book which exhaustively delves into the C64’s memory and how it’s … Continue reading

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