Release notes – F15 D’Gamma Clone (C64)

It might be the beginning of a brand new year and indeed of a new decade, but that doesn’t stop C64CD from putting another entry together for the 2019 iteration of the Intro Creation Competition over at the C64 Scene Database! This time we’ve got F15 D’Gamma Clone, a conversion of our own Apple II intro which was released back in 2016.

The code and graphics are based on what was created for that original, Apple-flavoured release but with some reworking for the extra resolution of the C64 and converted to characters at the same time. The music was originally composed by Ben Daglish for the Amiga and Atari ST game 3D Galax, with the slick C64 conversion being used here being handled by aNdy.

F15 D'Gamma Clone (C64)

The extra colour data and soundtrack for this C64 version mean that, if it were handled in the same way as the Apple II code did things, the final intro would have exceeded the competition’s 16K memory limit, but it’s worth noting dear reader that both machines are running at around the same speed so the C64 could have handled a more direct port.

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